Home › Forums › Tips, Hacks, & Ideas For Learning Japanese › 【日本語: The Game】(or a Level-up Program)
This topic contains 13 replies, has 11 voices, and was last updated by Cameron 13 years, 1 month ago.
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August 5, 2011 at 2:16 pm #15120
I had this idea while reading through the 10,000 sentences section of AJATT, and I guess it kinda ties in with that method. Now that I think about it, it’s kinda like the Pokéwalker thing (where you use a pedometer to level up Pokémon).
How about an RPG that motivates you to learn Japanese at the same time as playing? I was thinking, instead of levelling up the old-fashioned way (grind, grind, grind), you could use your Japanese-learning stats to rise through the ranks. Maybe there could be a feature where you input what you’ve done so far, in fields such as “Kana (number learned)”, “Kanji (number learned)”, “Audio (hours)” or “SRS Sentences (0-10,000)”. Obviously you’d have to have the user be truthful about it (who cheats at learning, anyway?), but you could use these numerical figures to calculate XP, so the more Japanese you learn the higher the level you reach (or the better weapons you get, who knows).
There could be a feature where you “train” your Japanese in a gym – by doing things like deciphering audio or reading kanji – which obviously would lead to better Japanese stats and thus better in-game stats.
Cutscenes/text/audio could be all in Japanese, which gives you a good place to mine sentences from (and level up a little in the process).
It’s obviously just an idea that came to mind by chance; it’s nowhere near thought through enough to be made into something real. But… I’m about to start a Computer Science degree, so who knows, maybe this could be a good project to work on in the future :)
So, what do you think? Terrific? Abysmal? Ideas for gameplay features?
[At first, I thought about making a simple little widget-y type thing, with the same levelling up idea but just on it's own, no game/training/whatever. A motivational aid, if you will. Just open it up at the end of each day and input what you did then watch your XP go up and the little bars FLY by hehe. After so much XP, you get a new rank, each with a cooler name than the last. This idea any better? Would it work better than a whole game?]
Thanks for your thoughts on the matter :)
*If you steal this idea and make it yourself, awesome, but I’m getting royalties, OK? :P*
August 5, 2011 at 2:43 pm #15121I just lost the game. FU Mister.
I like RPG Games and although this idea (in my opnion) is kind of rough at the moment (like you’re basically saying) with a lot more work and thought into it it could actually sound like a really good Japanese learning game. This idea is certainly interesting.
August 5, 2011 at 4:35 pm #15123It’s not a game, but http://japaneseclass.jp/ has exp, leveling up and rankings.
August 5, 2011 at 8:00 pm #15124
AnonymousSo, all we need is someone fluent in Japanese, a graphic designer and game creator. Around 3-5 months in creation.
All we need.
August 5, 2011 at 8:17 pm #15125“Terrific”, I say. This is awesome.
Mostly because I have a text file where I log all the Japanese speech audio I’ve listened to, and I hate adding up the times for the log. lol. “There’s an app for that” or hopefully will be, soon.
Also, this japaneseclass.jp thing seems pretty cool. Joining.
August 5, 2011 at 11:18 pm #15131
Anonymousbrb making game without giving royalties.
August 6, 2011 at 3:17 am #15132@Crumb: Well, the “game creator” and “fluent Japanese person” would be me, if we assumed that if I ever made anything like this, it would be after I graduate in 4 years (or for a final project or something). At least, I *aim* to be pretty decent at Japanese by that time, but we’ll see. Moving to Japan to be a hobo should help.
Now see, I thought this would actually work better, and be a lot simpler, just as an app (without the game), but it seems JapaneseClass has already done it. Ah well. I’d just been studying Java – and app development a little – as well, so I could have made something basic right away.
That isn’t to say I *couldn’t* make an app, if I included a few features that japaneseclass doesn’t have, and if I make it look pretty enough. *I’d* use it (if I had a smartphone, that is).
Stupid japaneseclass.jp, stealing a basic idea that anyone could have come up with!
August 6, 2011 at 12:45 pm #15141There’s also this app for kanji called “Ninja Words Adventure” or something along those lines. It only has about 500-600 kanji, but i has been by far the most useful in terms of retention for me.
August 11, 2011 at 5:53 pm #15479Well, if you need someone for character design, let me know… that’s what I excelled at in my college career. Character as in player or non-player characters mind you. I suck at concept art though, so I’ll leave that to someone else.
August 12, 2011 at 3:30 am #15500Well, if *I* ever make it, it’ll be a long time from now, I can assure you, so don’t worry :P
Also, did you create your own avatar?
September 6, 2011 at 2:22 pm #16916There is an app for iPhone called epic win where you get experience points for doing todo items, you could use it for japanese (although I don’t think there’s any game for it, making your points well, pointless… Idk
October 2, 2011 at 12:21 pm #18570You might have a very solid idea right there :D
It could be a real Tofugu RPG with zones supporting the individual lessons. Would probably be a dream come true for some but might be hard to balance since most educational games are boring. :p If you ever decide to make this, feel free to hit me up. I’m currently studying application development at the moment and it seems a cool enough concept atleast!
I love daydreaming about this kind of stuff.October 3, 2011 at 7:34 am #18589I’d say that’s an awesome idea and would definitely love to be able to use something like this to learn Japanese – although it can be hard to make it both entertaining and educational. Well, if all goes according to my plan then 4 years from now I’ll be pretty decent at Japanese and 2nd year into my Japanese philology studies. But I am also planning to learn how to create games, though not in Java… well, we’ll see.
Keep at it :D
October 28, 2011 at 2:44 pm #19919Once I learn a few more programming languages I make one!
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